The Water Conundrum

From DreamWorks School of Dragons Wiki
Jump to navigation Jump to search


Phlegma

File:Phlegma icon.png

We must figure out what the Defenders' new challenge is in this room. Can you take a closer look for the exit?

1- Walk onto the catwalk

Phlegma

File:Phlegma icon.png

Well, now we know what the leviathan wants... but this looks too deep for you and me! Is that the intended trial, to figure out how to lower the water level?
Archaeologist

File:Archaeologist icon.png

We are on the same brain wave, my dear Phlegma! We can close the valve on those pipes to stop the water! They have an outer part called a seat that makes sure there is a tight fit, then the inner part (called the body) can open or close to control the water flow. We can open or close the body by using the leveler.

'My dear...' Oh! I mean. I mean no disrespect, I just... Oh dear. [Your Viking's name], please save me from the embarassment! Click on the device and close the pipe valve.

2- Click on the valve and solve it

Archaeologist

File:Archaeologist icon.png

Excellent! It seems our hypothesis was correct. Go down to the second level and click on the device!

3- Click on the lower valve

File:Thewaterconundrum2.png
The second puzzle
Archaeologist

File:Archaeologist icon.png

I believe the door will open if we put the gears in the right place. Click on the button when you are near to push it into the right place!

4- Open the Iris Gate

File:Thewaterconundrum3.png
The Iris Gate: you need to push the statues to those squares on the ground. When they are in the correct position they will light up
File:CenoteBridgeReward03.mp4
Video that plays after solving the above puzzle
Archaeologist

File:Archaeologist icon.png

That sound! I wonder what changes we will see inside the cenote when we leave this place. Do you feel the rush, my friend? We are venturing where few Vikings have crossed in decades. This is why I got into archaeology!

Let's go. I can't wait to defeat the next trap!

5- Go through the Iris Gate

Archaeologist

File:Archaeologist icon.png

My word. What a strange place!

It's a dead end, but I'm sure we can figure this out. Perhaps it's a hiding clue for us to solve! Let's put our heads together.

6- Explore the room

Archaeologist

File:Archaeologist icon.png

Okay, I got it. I know that this lever will open the door. Here we go!
Archaeologist

File:Archaeologist icon.png

Is everyone okay? Good. My apologies, everyone... but at least we're not locked in a cage, ha ha!

Oh! Who are you, little guy? Click on our new visitor!

7- Click on the baby dragon and greet her

Archaeologist

File:Archaeologist icon.png

Uh-oh. Uh-oh...
Phlegma

File:Phlegma icon.png

Stay calm. These dragons have a natural instinct to protect their babies, and we're too close to the nest. Back away from them, slowly.

8- Back away from the dragons

Phlegma

File:Phlegma icon.png

Get out! Run as fast as you can!

9- Run away from the dragons!

Archaeologist

File:Archaeologist icon.png

This won't help me get over my fear of dragons! My word. I bet those snarls will haunt my dreams for weeks to come...