New Student/2019-2021

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Hiccup

File:Hiccup icon.png

You're the new student, right? Welcome! Use the movement controls to walk here and click/tap on me.

(an image of the keyboard with the movement controls highlighted shows up)

1 - Walk forward and click/tap on Hiccup

Hiccup

File:Hiccup icon.png

I'm Hiccup, the chief of Berk. I'm glad you're here, your Viking's name! I'd love to give you a proper welcome but we don't have time.We're under attack!

We need to get in the air right away. Click/Tap on Toothless and click/tap the Mount button.

File:Toothless quest.png
Toothless quest

2 - Click/Tap on Toothless and mount him

  • Cutscene: Toothless flying through the ships and meeting up with Astrid, all from the rider's view.
Hiccup

File:Hiccup icon.png

Nothing like learning on the field, right? Take the reins! Fly us to Astrid right in front of us.

(Avatar and Dragon HUD appears as well as the flying UI)

Toothless is already an expert flyer. You just need to tell him where!

(arrow points to the boost button)

This is the boost button. Click it for a short boost, or hold it down for a long sprint. Your dragon will slow down once you let go.

(arrow points to the brake button)

This is the brake button. Click it to slow down, or hold it down to stop your dragon.

3 - Fly up to meet Astrid

Astrid

File:Astrid icon.png

New student, huh? You chose a heck of a time to join the fight. Grimmel's here!
Grimmel

File:Grimmel icon.png

You delay the inevitable. Your Night Fury will belong to me and all the dragons you protect will be enslaved. It is destiny.
Cutscene: Hiccup preparing to free fall and use the Flight suit to invade a Warlord Ship.
Astrid

File:Astrid icon.png

Okay then. That leaves the other ship for you and me! Dodge the arrows and use the Fire button to shoot the ship!
Hiccup

File:Hiccup icon.png

(Fire HUD appears with an arrow pointing at it as well as the dragon's health (484HP))

To shoot a fireball, click the fireball button! It can take some time for your dragon to get ready to fire another one.

Your health is shown in the red health meter. If it reaches zero, you will reset to a safe zone to regenerate.

Note: While Hiccup refers the Battle Health as a "red health meter", it's actually green.

4 - Shoot down the boat with the red sails! (requires 2 shots)

  • Cutscene: Warlords abandoning the sinking ship followed by the Player riding Toothless returning to land; Grimmel is seen fleeing smoothly away.
Astrid

File:Astrid icon.png

We did it! He'll think twice before he tries to grab our dragons again...
Hiccup

File:Hiccup icon.png

Great job you two, but it's not over yet. Grimmel managed to trap a lot of wounded dragons so we need to free these dragons.

You'll need to find the right tool for the job. I'll try to keep this poor wounded dragon calm while you look for an axe!

5 - Find the axe

(always located in a piece of ice nearby the cage)

Hiccup

File:Hiccup icon.png

Great! Now let's save that dragon. Step up to the rope and click/tap on the Axe button.

6 - Chop the rope holding the dragon trap

Hiccup

File:Hiccup icon.png

Steady, steady... now, click/tap on the cage and open the door.

7 - Click/Tap on the cage and unlock it

Hiccup

File:Hiccup icon.png

There, there... it's going to be okay, big guy. Your Viking's name, you freed them so they'll trust you the most. Bond with the dragon. Step forward, reach out your hand, and click/tap on the dragon.

8 - Click/Tap on the wounded dragon

Reward: 1 Adult dragon (unlocks the Stable Missions)

Note: Because the dragon is already an adult, this is the only time you can freely color it and name it, after it, it will cost 15 Gems and 50 Gems respectively.
  • Cutscene: After customization, the dragon cautiously walks forwards and lets the player bond with them.
Hiccup

File:Hiccup icon.png

You did it! You're a natural.Our first priority as dragon trainers is to grow with dragons. Come talk to me!

(10 Adventurer XP and 210 UDT Points)

9 - Talk to Hiccup

Hiccup

File:Hiccup icon.png

What a first day of school, huh? I can tell that you're going to be an amazing dragon trainer!

We'll teach you how to care for your Dragon's name. Talk to Mulch, the best fisherman on Berk. You'll find him by the lake!

10 - Talk to Mulch

Mulch

File:Mulch icon.png

I have a saying: a full dragon is a happy dragon! Fish are a dragon's favorite meal so here's a few to get started.

(10 Adventurer XP, 210 UDT Points earned, Beginner's Rod, 10 Lug Worm Bait, and 3 Brown Trout)

Hiccup

File:Hiccup icon.png

The meters on the top left of the screen will tell you when the dragon is hungry or wants to play. Click/Tap on your Dragon's name, click/tap on the eating utensils and click/tap on the fish.

A box will then appear, pointing at the Blue Meter, saying:

This is the energy bar. Feed fish to your dragon to keep this full. If the bar gets too low, your dragon will be too tired to ride or fly on.

The last sentence is a complete lie as player can still ride and fly with a hungry dragon.

11 - Click/Tap on [your Dragon's name] and click on the fork to feed them

Hiccup

File:Hiccup icon.png

Feeding your Dragon's name increases the Energy meter. Make sure to have a lot of fish handy to feed your buddy! When they get sad, click/tap on them and click/tap on the eel button.
Valka

File:Valka icon.png

I see that my son has already taught you the basics. If he thinks you're ready for the next step, you're ready. Cloudjumper and I will take you to the Hatchery!

(Click the check mark will result in the player being teleported to the Hatchery)

Gobber

File:Gobber icon.png

Ahh! Your dragon looks like they could use a good long nap after what they've been through. I'll take them to your stables to rest while you talk to Valka!
Valka

File:Valka icon.png

I am Valka. I have devoted my entire life to understanding and protecting these beautiful creatures. I will help you on your journey to adopt and raise a baby dragon. Talk to me and we'll discover which dragon suits you best.

(Your dragon will be inactive though you can now freely walk around and leave the objective location, your dragon will return to you if you leave the Hatchery and the destruction of the Geyser Elevator cutscene will play.)

(10 Adventurer XP and 210 UDT Points)

12 - Talk to Valka to learn what dragon best suits you.

This will bring the Personality Test which will bring 5 out of 20 questions.

Valka

File:Valka icon.png

It's just a suggestion, my dear... you may choose whichever dragon resonates in your heart. Click/Tap on the dragon egg of your choice.

13 - Click/Tap on a dragon egg and hatch it

(Cuts to Customize Your Dragon screen, where you can color it, name it and choose the gender)

(after customizing it, it plays an animation of the dragon bonding with the player)

(10 Adventurer XP and 210 UDT Points)

Valka

File:Valka icon.png

Aww, that dragon is a beauty. What a wonderful choice!Now,[sic] let me show you a very useful tool that will help you out at the School. click/tap on yourself and take a look at the menu that appears!

14 - Click/Tap on yourself and look at the menu

Note: You'll have to exit the menu to trigger the next dialogue.
Valka

File:Valka icon.png

These buttons are shortcuts to many important options in the game. You can customize your clothing or your dragons, find minigames, or look at your active quests in your Journal!
Hiccup

File:Hiccup icon.png

Sorry to interrupt, but we're under attack! If it's not one villain, it's another.

Harald snuck in with sort of explosive device here. We need to stop him! Please protect the dragon nests mom. Come with me, your Viking's name; let's see what we can do.

Click in your dragon and then click on the Stable button.

[Clicking on the Dragon and on the Stable button will trigger the next dialogue piece]

You can see all of your dragons here. Click on the dragon you want by your side and click "Make active" to activate him.

15 - Go to the School

Cutscene: Harald implementing the bomb and shattering the Geyser Elevator, opening the entrance to the Hidden World Annex.
Astrid

File:Astrid icon.png

Oh, dear Odin. How did this happen? We need to... Where do we go from here?

I need you to talk to the Headmaster of the school. He's the teacher standing in front of the school building.We're[sic] all going to need to step up, your Viking's name. Let's do this.

16 - Talk to the Headmaster

Headmaster

File:Headmaster icon.png

Welcome to the School of Dragons! I am the Headmaster. Vikings who have a quest for you will have a golden exclamation over their heads. click/tap on them and accept the quest.

This is a difficult time, but I know that you will be up to the challenge.

(You are rewarded with 100 Coins, 100 Adventurer XP, 200 Dragon Bonding XP and 240 UDT Points)

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